Part of what we’re doing in this class is not only thinking through transmedia narratives, but also becoming comfortable with the idea that low-fidelity prototyping is a useful creative and research tool.

Good reasons to do it

  • full on prototyping takes time, skills, and $$
  • you can simulate your later prototype and evaluate and imaginatively deploy
  • it’s an entry point for you and for collaborators who don’t know (yet) how to code/build/design etc.

Helpful approaches

  • don’t think too long – build it and see
  • build it in a couple of different ways
  • be open to possibilities that you didn’t envision initially

Note that while we are looking at Lo-Fi here, that doesn’t mean this should be easy.

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