Mixed Reality Prototype
The prototype should consist of a physical part for allowing the tactile and ergonomic evaluation, a rendering of the aesthetic appearance, the simulation of the interface and of its functions, an interaction based on touch
It should also include a narrative component that further fleshes out the prototype as it would be after full production and that crafts a compelling story about what the technology does
The first step: blueprint to your mixed-reality prototype + experience map (due Wednesday 10/21 by 11 p.m.)
- Schematic/draft/drawing of what you want to build
– should include a sketch of the object
– notes regarding features/components (including materials!)
2. Experience map: A graphical representation (a drawing/map) of your evolving transmedia story. This should include the object and its relationship to the narrative – how will reader/participants engage? Story first? Object first? Please note that this is the first step toward the larger transmedia final project and should extend well beyond the blueprint of the prototype.
– a sense of the temporal relationship(s)between components
– a list of the materials that you’ll need for your full transmedia story presentation
Second step: First iteration of physical prototype and explanatory narrative, which is different from the “experience map” and more like the short narrative that went with your digital object (due Wednesday 10/28 in class)
Third step: Final iteration of physical prototype and explanatory narrative (due 11/4 in class)
Once we move into the final project/presentation section you will write up a short proposal for the larger transmedia experience, which must include the narrative + one other element (can be either from “pixels” or from “plastic”).