Mixed Reality Prototype

The prototype should consist of a physical part for allowing the tactile and ergonomic evaluation, a rendering of the aesthetic appearance, the simulation of the interface and of its functions, an interaction based on touch

It should also include a narrative component that further fleshes out the prototype as it would be after full production and that crafts a compelling story about what the technology does

The first step: blueprint to your mixed-reality prototype + experience map (due Wednesday 10/21 by 11 p.m.)

  1. Schematic/draft/drawing of what you want to build

– should include a sketch of the object

– notes regarding features/components   (including materials!)

2. Experience map: A graphical representation (a drawing/map) of your evolving transmedia story. This should include the object and its relationship to the narrative – how will reader/participants engage? Story first? Object first? Please note that this is the first step toward the larger transmedia final project and should extend well beyond the blueprint of the prototype.

– a sense of the temporal relationship(s)between components
– a list of the materials that you’ll need for your full transmedia story presentation

Second step: First iteration of physical prototype and explanatory narrative, which is different from the “experience map” and more like the short narrative that went with your digital object (due Wednesday 10/28 in class)

Third step: Final iteration of physical prototype and explanatory narrative (due 11/4 in class)

Once we move into the final project/presentation section you will write up a short proposal for the larger transmedia experience, which must include the narrative + one other element (can be either from “pixels” or from “plastic”).