Prototyping Dreams: Final Project
Overview

This is your final project in the class: an opportunity to prototype a dream of your own. Show us how you have synthesized the ideas we have discussed over the past three months and applied them to your own creative process in creating a vision of the future. Your final project will include a creative component, a written narrative and a live performance in class. The three components should work together to create a single compelling experience: a tangible or visceral glimpse of your dream for the future.

You may complete the final project on your own or in a team with up to 3 members. If you form a team you need to make that decision before the Final Project Proposals are due. Also, groups need to submit a one-paragraph document explaining how they divided the labor for the final project. Each group member must contribute to each component (below).

Structure

Creative Component
The creative component will deliver on the promise you made in your proposal. Your creative contribution does not have to follow the plans you laid out in your proposal exactly—it is ok to adapt and improve your project. But your creative component must be a finished, standalone piece of work. Your audience must be able to experience your creative project as a complete aesthetic experience (i.e. a fabricated object, a short film, a diorama, etc).

There are no rules about precisely what form the creative component must take except that it must be self-sustaining: it should work without you standing there playing/running/explaining it. You may choose to submit one or more digital files or a physical object. If your project requires instructions for how to load or play your project, make sure to include those instructions.

Narrative Fiction
The narrative component will build on the outline you created in the proposal to give your final object a story or a narrative frame. Use the story to help us understand this object as a visitation from some future world. This narrative is longer than any we’ve assigned in class so far: use the extra length to tell a deeper story with multiple “acts” or stages.

Length: 2000 – 3000 words
Format: Double-spaced, numbered pages.

Live Performance

Each final project requires a 5 minute performance. This cannot be a standard presentation describing your work. Be more creative! Your performance must incorporate the creative component and the narrative somehow (i.e. acting out the narrative and using the object as a prop, or projecting digital images of your object, etc). You must present live, in person, with all members of your group involved.

Be sure to practice your performance beforehand for timing and technical problems. 5 minutes per project. You can load your presentation on a DC laptop and plug it into the overhead projector.

Evaluation

The final project (including the proposal and the components in this document) is worth 25% of your final grade in the class. The live performance is worth 10% of your final grade in the class.

Your final projects will be evaluated on several criteria:

Organization and Content
Did the project deliver complete creative, narrative and live performance components? Is the content clearly written and free of typographical errors?

Creative Component
Does the creative component offer a polished aesthetic experience? Does the project give us a new and compelling vision of a future world? Does the project demonstrate a clear, understandable and effective design aesthetic/philosophy? Is the creative component designed so as to easily facilitate the user experience (i.e. does the project layout and/or interface focus attention on the most important creative elements of the work)?

Narrative
Does the story here make sense? Does it draw the reader in? Are the stakes of the narrative high enough—do we care how things turn out? Does the project effectively invite readers into your dream of a potential future? Do the creative and narrative components work well together to create a heightened sense of believability?

Live Performance
Does the performance effectively introduce us to the dream you have prototyped? How does the performance enhance or deepen our understanding and experience of your idea? Was the performance polished and focused? Did it make effective use of the time allotted without running over time or ending too early?

Deadlines

Proposals: Mon, November 16 Final project proposal and experience blueprint (turned
in via CritViz) – you will draw on your work on the experience map and prototype blueprint here.

Workshop: Monday, November 23 Rough draft of presentation and prototype (brought to class)

Performances: Mon, November 30 and Wednesday, December 2
Final materials submitted no later than 11 p.m. Wed, December 2

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